You are tasked with defending the fragile bubble by using your shield to deflect the sharp objects. You can absorb incoming bubbles helping you form an extra shield to keep you safe.
Try to get the highest score by deflecting as many sharp objects as you can!

Controls:
Keyboard: use A and D to rotate the shield, press space to skip the intro.
Controller: rotate the shield with the left stick, and press A to skip the intro and restart after game over.
Mouse/touchscreen: tap and hold the right or left side of the screen to rotate the shield. Tap the screen to skip the intro or restart after a game over.

Team:
Frank Rombouts: programming
Tom Slootbeek: game design, programming
Josien Vos: technical art, visuals
Ida Lindkilde: poem

Post-jam edits: added controller and mouse support, corrected in-game credits, normalised audio, fixed visual bug on different aspect ratios, minor visual tweaks.

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorsJosien Vos, Chitinous, Rumboots
GenreAction
Made withUnity
Tags2D, Abstract, artistic, Global Game Jam, poetry, Simple, Singleplayer, Unity

Comments

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Awesome game!!

Fantastic work guys 😄 It feels very complete!

thank you sarah <3

Really nice feel overall, the visuals, poem and audio work well together :)

(+1)

thank you!